One team is free. A whole league is $12 a team.
Free keeps one team live: play-by-play, a public page, and a broadcast score bug for OBS and vMix, with no card and no expiry. Paid plans add your staff, your film, and everything it takes to run a whole competition.
Paid plans open with a 14-day free trial, one per account, cancellable before it ends.
Free
Everything one team needs to go live.
- 1 team
- All ten sports & seven esports titles
- Live play-by-play & box scores
- Public team page & embeds
- Broadcast score bug for OBS & vMix
- CSV export
- Season totals & leaders
Team
Up to five teams and your whole staff, one simple price.
- Up to 5 teams
- Invite coaches & stat-keepers
- Game film & sharing (25 GB)
- Depth charts
- Awards & honors
- Everything in Free
- Priority support
Studio
Turn your broadcast into clips, reels, and condensed games.
- Everything in Team
- 100 GB film storage
- Attach a live stream
- AI highlight clips as it plays
- Partner-ready 4-5 min reels
- Statside 30's condensed games
- Optional AI game scoring
- Fair use: up to 8 broadcasts / mo
League
Move the whole competition. Priced per member team, six teams minimum.
$100per month for 10 teams
10 teams at $10 each. Billed yearly at $1,200. Six teams is the minimum.
Leagues are switched on by hand while checkout is being finished. Send your sport and your team count and we will set the competition up with you.
What the League plan includes
- Unlimited member teams, 6 minimum
- Everything in Team, at no cost to member teams
- Broadcast overlay, plus 8 pooled broadcasts a month
- Schedules & round-robin generator
- Live standings and cross-team leaders
- Seeded playoff brackets
- Dues ledger: paid, waived, outstanding
- Co-admins & commissioner roles
- Sponsor member teams (they pay $0)
- 25 GB film storage per member team
- One-line embed of the whole league
Paid plans open with a 14-day free trial, one per account. Nothing is charged until day 14, and you can cancel before then from your account page.
What each plan actually unlocks
Arena depth is in every plan, including Free. The Deuce on a kickoff return, drop-kick PATs, drop-kick field goals, and arena position codes are part of the sport, not an upcharge. What the paid plans add is people, storage, and the machinery of a competition.
| Capability | Free | Team | Studio | League |
|---|---|---|---|---|
| Teams you can run | 1 | Up to 5 | Up to 5 | Unlimited, 6 minimum |
| All ten sports and seven esports titles, arena rules included | ||||
| Live play-by-play and box scores | ||||
| Public team page and one-line embeds | ||||
| Score bug for OBS and vMix | ||||
| CSV export of everything | ||||
| Coaches and stat-keepers on your staff | ||||
| Depth charts and awards | ||||
| Game film storage | None | 25 GB | 100 GB | 25 GB per team |
| Broadcast clipping (early access) | ||||
| Schedules, standings, brackets, dues ledger | ||||
| Sponsor member teams so they pay nothing |
Weighing Statside against other tools rather than against itself? See how Statside compares to desktop software, spreadsheets, and the scores networks.
Before you pay
Is billing switched on yet?
Yes. Paid plans check out with a card, open with a 14-day free trial, and can be cancelled from your account page any time before the trial ends.
What happens when the 14-day trial ends?
Your account goes back to Free, and nothing is deleted. Every team, player, game, and stat stays exactly where it is, and your public pages keep updating. What changes is what you can reach: Free covers one team, and staff invites, depth charts, awards, and film uploads go back behind the paid plans. There is one trial per account, so start it in a week you are actually playing.
Can I change plans later?
Yes, in both directions, with no term to sign. You can drop back to Free yourself from your account page whenever you like. Moving up between paid plans happens at checkout once billing is live; while it is off, ask on the contact page and we move you the same way we switch plans on.
What happens to my data if I stop paying?
It stays yours and it stays put. A lapsed plan never deletes a season. You can export everything on your account, on any plan including Free, from your account settings, so leaving is a download rather than a negotiation.
Who pays for a league, the commissioner or the teams?
Either, and the number is the same shape both ways, because the League plan is quoted per member team: a 10-team league is 10 times the per-team rate. A commissioner can pay for the whole competition and sponsor the member teams, in which case those teams pay nothing and still get the full Team capability set. Broadcast runs on the league account rather than each team's. A commissioner who would rather split it can quote each team the same per-team number and track who has paid in the league dues ledger.
What if our league has fewer than six teams?
Then a league plan is not the right buy yet, and we will tell you so. Under six teams there is no real round robin, so standings, cross-team leaders, and a bracket have very little to say. Run those teams on the Team plan, which covers up to five teams for $12 a month, and move up when the competition fills out.
Is the Free plan actually free?
Yes, with no card and no expiry date. One team, all ten sports and all seven esports titles with their real rules, live play-by-play and box scores, a public team page, one-line embeds, CSV export, and a broadcast score bug for OBS and vMix. It is a plan, not a teaser.
More about the product
How it runs without a signal, how film works, how the score bug gets set up. There is more on the features page.
Do I need to install anything?
No. Statside is a website, open it in any browser on the phone, tablet, or laptop you already have. There's nothing to download or update.
Which sports are supported?
Seventeen, in two halves. Ten field sports: football, arena football (AF1 rules), basketball, baseball, softball, soccer, ice hockey, volleyball, box lacrosse, and field lacrosse. Seven esports titles: League of Legends, Counter-Strike 2, VALORANT, Dota 2, Overwatch 2, Marvel Rivals, and Rocket League. Each one gets its own real stats and leaders.
Can fans see stats without an account?
Yes. Every team gets a public page that updates live, and you can embed a live scoreboard or season stats on your own website with one line of code.
Can more than one person keep stats?
Yes, on the Team plan and up: invite coaches and stat-keepers with role-based access. More than one person can keep the same game, with live sync on play-by-play games.
Is it really free to start?
Yes. Create a team, keep live stats, run a broadcast score bug, and share a public page on the free plan. Paid plans add more teams, film storage, broadcast tools, and, on the League plan, running a whole competition.
Can I run a whole league?
Yes, on the League plan. It's $12 per team per month, or $10 per team per month billed yearly ($120 per team per year, 2 months free), with a six-team minimum. You get schedules, live standings, cross-team leaders, playoff brackets, co-admins, a dues ledger, and the broadcast overlay on the league account. Every member team gets the full Team capability set at no cost to them, with 25 GB of film storage each, which is the same $12 a team would pay on its own, with every league tool on top of it. Billing isn't live yet, so during early access we switch your league on for you.
Can we put a live score bug on our stream?
Yes, on every plan including Free. Create one from your dashboard and you get two links: an overlay URL you paste into OBS or vMix as a browser source, and a separate keyed control URL that opens an operator panel in any browser. Score, clock, down and distance, bases and outs, sets, and power-play strength follow whichever sport you pick. Your operator doesn't need a Statside account, and sharing the overlay never hands over control.
Can I move off my spreadsheet?
Easily. Paste your roster to import a whole team at once, and let Statside compute the rate stats your spreadsheet was doing by hand.
Does it work without a signal?
Yes. If your connection drops at the field, you keep scoring, every play saves on your phone and syncs automatically the moment you're back online. You can also install Statside to your home screen and open it like an app.
Can I share a graphic of the game?
Yes. From any game's recap you can download a polished scorecard or player-of-the-game graphic, sized for Instagram and X, with milestone callouts like hat tricks and shutouts built in.
Can Statside turn our broadcast into clips?
On the Studio plan, yes. Attach your game's stream and Statside builds highlight clips as it plays, then a 4-5 minute partner reel and a condensed 'Statside 30's' cut of the whole game. AI can surface the best plays and, for play-by-play sports like football, even suggest the score for you to confirm. It's in early access, with fair use up to 8 broadcasts a month.
Does it write up the game?
Yes. Every game gets an auto-written recap of the story and the milestones on its public page, no typing required. Team and league staff can also generate an AI-written narrative version.
Can fans get notified when we go live?
Yes. Fans can follow a team from its public page and get a heads-up by email or web push the moment a game goes live or finishes.
Can we keep our game film here?
Yes, on the Team plan and up. Upload clips or paste a Hudl or YouTube link on your team's Film tab, kept private to your coaches and players. Team includes 25 GB of film storage; Studio includes 100 GB.
Can I export my data?
Yes. You can export everything on your account any time from your account settings.
Put it on a real game this week.
Moving a whole competition? Send your sport and your team count and we will set the league up with you. Running one program? Start the 14-day Team trial and keep this weekend live.
No card, one trial per account. Still deciding? Compare Statside to the alternatives.