One commissioner sets it up. Every team gets a page. The standings keep themselves.
Statside is the scoring platform underneath a whole competition. Score the games and the table, the cross-team leaders, the playoff bracket, and every member team’s public page all follow from them. Nothing is retyped, and nothing waits on you to publish it.
$12 per member team, per month. 6 teams minimum. No install, no hardware, no season-long onboarding.
Arena Football One’s 2026 season is on Statside right now.
Not a sandbox and not a screenshot. It is public, it needs no account, and you can open it in the next tab before you read another word of this page.
Live count as of this page load: 8 member teams with public pages, 58 finals on the books.
AF1’s numbers are ingested each week from the league’s own official gamesheets, so what you are reading is the league’s record, not our reconstruction of it. Leagues that score inside Statside instead get the same pages built live, play by play, as the game happens.
Indoor football has its own rulebook. We scored it, not approximated it.
This is the part that decides whether a platform can actually hold an arena league. Most cannot, so they ask your stat crew to log the play wrong and fix the score by hand afterwards. Every one of these is native.
- The Deuce
- AF1’s two-point conversion, played off the kickoff. It has its own play type, so the 2 lands on the scoreboard and in the box score on the play itself rather than as an adjustment somebody makes later.
- Drop-kick field goal
- Worth 4, not 3. Tag the kick as a drop-kick and the fourth point lands the first time, on the scoreboard, in the box score, and in the kicker’s season line.
- Drop-kick PAT
- Worth 2, not 1. Same toggle, same instant. Your crew never has to remember which kicks need fixing later.
- Arena position codes
- QB, FB, WR, OL, OS, DL, LB, DB, K, KR. The offensive specialist plays both ways and stays one player with one season row, instead of a cloned duplicate on the defensive depth chart.
- Fifteen-minute quarters
- The clock, the period labels, and the broadcast overlay all run on the arena game, not on a high school outdoor default someone forgot to change.
The same league tooling runs basketball, baseball, softball, soccer, ice hockey, volleyball, both codes of lacrosse, and the seven esports titles, so a multi-sport organization is not buying a second platform. Arena is simply where we went deepest. See every sport
A league is not a bigger team account.
These exist only when a league sits above the teams. They are the work a commissioner currently does in a spreadsheet, a group text, and a website nobody can update.
- Unlimited member teams
- Six is the floor, not the ceiling. Add a division, add an expansion club mid-season, and the standings and schedule absorb it.
- Co-admins and roles
- Commissioner plus as many league admins as you need, each invited by email. Hand the schedule to your ops person without handing over your password.
- Round-robin schedule generator
- Generate one game per pairing, spaced a week apart, single or home-and-away. Matchups you have already entered are skipped rather than duplicated.
- Seeded playoff bracket
- Build the bracket off the standings and let it advance as results land, with the postseason kept separate from regular-season records and leaders.
- Sponsor your member teams
- One switch in league settings. Every member team gets the full paid capability set without buying a plan of its own, so no coach is ever asked for a card to keep their own stats.
- Dues ledger
- Define a fee per season and track every team as paid, waived, or outstanding. The awkward conversation becomes a table you can read in five seconds.
- Embeddable widgets
- Standings, schedule, scores, and leaders as a one-line iframe on your own site. Squarespace, WordPress, Wix, or plain HTML, themed to your league color and refreshing on their own.
Every member team gets the whole platform, not a league-only stub.
The reason a commissioner can bring the teams along is that there is nothing left for them to buy. Each member team is running the top of the product.
- Its own public page
- Roster, schedule, results, season leaders, and a shareable page under your league, live the moment a game is scored.
- Live scoring from a phone
- Play-by-play for football and arena, a fast box-score grid for the rest. Rate stats compute themselves, so nobody is running formulas at midnight.
- Broadcast score bug for OBS and vMix
- A transparent 1920x1080 browser source plus an operator control panel on a separate URL, so whoever is at the rail can drive the score, clock, down and distance, and the lower-third banners without touching your stream machine. It ships today, on every plan.
- Coaching staff and stat-keepers
- Invite as many coaches and volunteers per team as the team needs, with roles that decide who can edit what.
- Game film, 25 GB per member team
- Uploads plus Hudl and YouTube links, private to that team’s staff. Linked film costs nothing against the allowance.
- Studio broadcast tooling, 8 broadcasts a month
- The Studio tier’s stream tools come with the league, including the AI clipping suite, which is in early access and improving. The score bug and the live pages are the production-ready parts today. The eight monthly broadcasts pool across the whole league rather than multiplying by member team, which is what keeps the per-team price where it is. A league that needs more can have the cap raised.
$12 per member team, per month.
Or $10 per team per month billed yearly, which is $120 per team per year and two months free. Minimum 6 member teams, because below that there is no round robin and a standings table has nothing to say.
A single team buying that same broadcast and film capability on its own pays $49 a month for Studio. Inside a league it is $12. The volume is what pays for it, and the price scales with the size of your competition instead of pretending a six-team rec league and a 24-team conference are the same customer.
| Member teams | Monthly | Billed yearly |
|---|---|---|
| 6minimum | $72 / mo | $720 / yr |
| 10 | $120 / mo | $1,200 / yr |
| 16 | $192 / mo | $1,920 / yr |
Film storage is 25 GB per member team. Billed monthly or yearly per member team, and cancellable at any time from your account.
Four steps from a message to a live competition.
Create the league
Send us the league name, sport, level, and how many teams. Leagues are switched on by hand while checkout is being finished, so there is no card and no waiting on billing. Setting it up after that is one screen.
Bring the teams in
Invite each team owner by email, or approve the owners who ask to join. Teams already on Statside bring their existing roster and season history with them.
Generate the schedule
Round robin, single or home-and-away, or enter your own slate week by week.
Score the first game
From a phone at the rail. The standings, the leaders, the embeds on your site, and every team page update from it.
Coaching one team rather than running a competition? Start free with a single team and bring it into a league later without losing a game.